4 Replies Latest reply on Oct 10, 2014 8:42 AM by LmMike

    Integer texture support in Intel HD 4600


      I am having a problem allocating 64x64 OpenGL textures of the format ALPHA16I_EXT (internal) / ALPHA_INTEGER_EXT.


      GPU caps lists the GL_EXT_texture_integer extension as being available. The driver is (10-31-2013).


      The machine is a Dell with a hybrid NVidia/Intel configuration.


      My question is more a driver question than a dev question: should the HD 4600 support this texture format? Is there limited support?