I guess what it happens
Intel persist that we have no fault. Maybe It's right but ... something important is missing. losing trust by customer ( like me ... )
Intel graphics send accurate signal to monitor !
Full-screen with 800 X 600 ? Intel shoot signal accurate with 800 X 600 @ 60Mhz !
Full-screen with 1024 X 768 ? Intel shoot signal accurate with 1024 X 768 @ 60Mhz !
But problem is not in graphics but in monitor.
If your monitor (or HDTV) is so cheap ( for example, made in china.. ) that there is no option to stretch image signal to fully in screen...
Then you can see very small image centered in monitor like following...
Problem is that there are so many users can not afford to have well-known brand monitor like SONY or LG or SAMSUNG...
So they have no way to stretch image signal !
In my opinion, That is reason why Issue about overscan ( stretching game scene fully ) is raising continuously...
you can say ... yeah. Intel graphics has no issue. so buy new well-known monitor ! it costs 600 bugs only !
..... but How NVIDIA solve this problem wisely ??
NVIDIA graphics offers overdrive scaling option. and it's mere guess work but maybe shoot signal to monitor with constant resolution regardless game resolution !
My monitor's resolution is 1920 X 1080 and game's resolution is 800 X 600.
NVIDIA shoot game scene to monitor with 1920 X 1080 @ 60 MHz constantly in spite of game resolution is 800 X 600.
and works perfect above it ! (fully stretched maintaining aspect-ratio)
I've found that When Intel graphics works well sometimes, it send signal to [ 1920 X 1080 @ 60 MHz ] constantly regardless game resolution.
and working resolution is like below.
- 320 X 240
- 1152 X 864
- 1280 X 768
Does my monitor change unsupported signal to acceptable ? Well... as I told above, My monitor is very cheap and If input signal is unsupported, It shows nothing !
Finally... Is this issue settled well ?? No. there're so many classic games only support resolution like 640 X 480, 800 X 600, 1024 X 768.
Maybe.. Is there another option ? ... buy new NVIDIA graphic card and don't complain in here and live happy forever ??
It's impossible right now... I spent my money to buy barebone PC (ZOTAC ZBOX ID92) and it has no slot to add another graphics
Is it impossible that Intel graphics driver support overscale option like NVIDIA ??
I'm very very curious .
Hello HD4600, thanks for contacting us through the Intel Communities.
I would like to apologize but automatic scaling is not a feature on integrated graphics, therefore it will be necessary to set the scaling options manually.
The scaling options you get depends on the monitor you have and the resolution you select so it is something done automatically by the driver but it is not possible to have all of them available for all resolutions.
I understand what you say that Intel HD 4600 didn't support automatic scaling yet.
Well then... Is there any method to stretch image compulsory manually ?
I usually enjoy classic and Japanese games and that only provide limited resolution like 640 x 480 or 1024 x 768.
I just want to stretch game image fully (scale it) in Full-Screen mode
So If there any method like through editing registry or something else... it will be very helpful to me
In Google searching, earlier Intel graphic driver provide some option like [Switching scaling mode]
But this function does not work in latest graphic driver.
I know that you are able to get the scaling option when using non native screen resolution, but again it is not automatically.
see again !
Meanwhile.. I made some program to change non-native window resolution and hide window frame. so I succeeded to run game in Fake full screen (?) anyhow...
( Java is my only workable language. So use JNA and window's USER32.DLL ( GetDisplayConfigBufferSizes, QueryDisplayConfig, SetDisplayConfig... ) .. blabla... )
But.. I still think that Intel driver can offer some scaling option to fit screen full in Native screen resolution for user who had monitor that doesn't support auto-scaling option.
Your driver EVEN NOW works well at irregular resolution like 1152 x 864.
In irregular resolution, 1152 x 864, program's graphic buffer works within it completely. but graphic card send signal on 1920 x 1080 ( it's maximum resolution of My monitor ) to monitor.
So, program's speed is not slow down And Also game graphic fit on monitor fully with correct aspect ratio (4:3) well.
This feature is very very necessary because graphic resource for game is always precious and Native mode is further more faster than Non Native mode.
So I think that.. If there some option to fix graphic signal on Native mode, It may be possible to scale automatically in Native mode.
Is it possible to review about this feature again ??
I know there are so many people to have same issue. Especially on Laptop User. ^-^
HD4600, I am going to share this information to the corresponding team, however I cannot promise you this feature will be add to the tool.
Thanks you for your feedback.
Sylvia - I work in the driver team. Our driver does support "automatic scaling" for this use case and it works just fine on DX9 on Win8.1 and it works on DX9/10/11 and OpenGL on earlier operating systems.
As stated in the other thread, it appears that there was some change Microsoft made in Win8.1 that affects DX10/11 - when they are launched in full screen exclusive mode and the user selects a non-native resolution in the game menu, the game requests a mode set and passes in modeset parameters from among the modes that the driver enumerates as available - including what scaling mode to use. Previously we would sometimes report scaling mode "Unspecified" and that came back as "full screen"; For some reason, on DX10/11 on Win8.1 we are seeing this come back as "Center Image". We are working on a fix/workaround for this issue.
Thanks for the information Rootheday.
Do you happen to know if the latest driver release fixed these issues? And when the drivers will be available to work on Dell Machines? My XPS 15 (9530) refuses to accept the latest Intel Display driver despite your site showing that it IS the proper driver, and this video graphic issue is driving me absolutely nuts..
This link will show you the complete list of new features and issues fixed with this new graphics driver. http://downloadmirror.intel.com/24349/eng/ReleaseNotes_GFX_15%2036%207%203960.pdf
I’m afraid to tell you that there is no information about the auto scaling issue.
Please remember that our drivers are generic and sometimes the OEM system does not allow the installation of them.
If you are still want to install our drivers, you may try forcing the installation by performing manual procedure, however I cannot assure you they are going to work as expected. See here for instructions:
Yeah I forced my laptop to install it after calling Dell and them telling me it could still be a few weeks until they have it.
Sadly no fix...
Any idea on an ETA for it? Or if there's a hotfix?
No Kyrluckechuck, but it has been reported a few weeks ago.
The latest driver release note lists as one of the resolved issues:
"DirectX 11* based games and applications may run in ‘Centered Display’ mode Win 8.1".
Is this the fix for the scaling issues?