I am sorry to hear that have had issues with the Intel Graphics Controller on your computer.
I would need more information in regards to your system configuration:
Operating system version?
Is your operating system 32 bit or 64 bit?
Also, the exact processor model on your system:
Click the Windows icon, and then right-click Computer .
Select Properties .
Find System Type on the Properties window, and then note the processor model.
Does this problem occur with drivers provided by the board or computer manufacturer?
Thanks for the quick reply.
I'm running Windows 7 Home Premium 64-bit
My processor is the Core i3-2330M, with 2nd gen Intel HD graphics (Intel HD 3000).
I'm 100% sure that I have all the correct drivers (motherboard, chipset, etc.) installed from my OEM's site (Hewlett-Packard). The only exception is that I have the latest Intel HD 3000 driver installed from Intel's website instead of HP's site, but that shouldn't matter as I've been running the generic Intel-provided drivers for over a year now with no problems whatsoever in plenty of other games. In fact, I feel they give better performance than the ones that HP provides for the HD 3000, which is why I use Intel's instead.
Not to mention, the links I provided above reveal that this is a widespread issue that appears to affect all Intel HD graphics drivers released after April of 2013.
Thanks for the information.
I will check with engineering and I will come back with my findings. Thank you for patience and understanding.
Allan, did you find anything? It's been a while...
Thanks for coming back to the community.
I forwarded this information to our engineering team but I do not have an update on this matter.
However, here’s a video someone posted on YouTube of the same game being played on HD 2000.
http://www.youtube.com/watch?v=VXd-M79HThY (also Sandy Bridge)
The content on these sites are not controlled by Intel. This information is offered for your convenience and should not be viewed as an endorsement by Intel for the merchants or services offered here.
Thank you for the update, Allan. I hope engineering can solve the problem, and I will continue to wait for a solution to the issue. In the meantime, I will try a few different graphics settings to see if I can produce a temporary solution myself.