Thank you for your feedback on this matter.
Let me forward this to our research team for the appropriate consideration.
I have the exact same problem on my HD4000-Ultrabook.
Any News from the research team about this issue?
It appears that the issue is a compatibility problem due to the platform being used, in which the game seems to be not optimized to run on this new type of architecture, which would require an update from the game developer.
Hi Diego, thank you for your response.
Well, i don´t think that Lucas-Arts (even if it still exists) would update a game that was made while Windows95 was state-of-art. Anyway, the game got Direct-X support after it was released by Microsoft and it looks like N-Vidia didn´t have a problem to manage this old standard.
I understand if you can´t get this issue analysed well (think you need the game for that), but i must admit that it leaves a little bit of a bad taste on my chose for an Intel graphic accelerator. Sorry.
Thank you. We appreciate your feedback on this matter.