What OS/ What Chipset Graphics? What Driver version?
OS: Windows 7
GPU: HD 3000
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Instead of using:
extension GL_ARB_uniform_buffer_object : require
You could use:
extension GL_ARB_uniform_buffer_object : enable
If you use require the compilation will fail if there’s a warning, with enable the compilation won’t
fail and the feature can be use regardless of the compilation warning.
Of course this is a driver bug
and it will be fixed.
I now check GL_VENDOR for Intel and change the GLSL version to 140.
However, it would be nice to see UBO support in GLSL 130. So I may be able to remove the workaround.
Please note that Intel® has developed a new driver version. This driver contains several fixes and new features.
You can download the latest driver at the following link:
For Windows* 7 64 Bit:
For Windows* 7 32 Bit:
Please, test this driver and report any issue with it so we can pass the feedback to the corresponding department.