7 Replies Latest reply on Jan 8, 2013 11:58 AM by musicman3001

    OpenGL Single Buffer Support on i7-3612QM

    Andrew

      I am getting crashes and blank screens when NOT using double buffered schemes in C++ windows applications. Is there a reason this is happening?

       

      Changing

      pfd.dwFlag = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;

      to

      pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; <---- program won't launch

       

      or ( I tested glut as well for fun )

      glutInitDisplayMode(GLUT_DOUBLE);

      to

      glutInitDisplayMode(GLUT_SINGLE);  <----- white screen, not even cleared to glClearColor

       

       

      I also call the proper flush/swap calls. Both of these changes cause issues. Is this a known limitation?