0 Replies Latest reply on Aug 21, 2010 12:27 PM by ALPINE

    OpenGL: How to disable intel's "Force texture compression" in application?


      In "Graphics Properties" there is two options: 
      - Force S3TC Texture Compression
      - Force FXT1 Texture Compression

      In application, how to disable this compression? I don't use extension-specific functions like CompressedTexImage2DARB() etc (extension GL_ARB_texture_compression). But all textures is compressed anyway with loss of quality.