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PhysX support will only happen with Nvidia's approval but that seems a very slim chance. Intel does have Havok though
Well, I meen not exactly PhysX -- just something like this technology. Havok may be usefully too -- the only condition that internal graphics can be used for phisical effects when descreat graphics card work in the system.
Sounds like an excellent idea! Now if the on-board graphics chipset supported DirectX 11 it would have access to its CUDA functionality, which might be taken advantage of in future games engines for processing physics. I'm sure Havok will support it eventually.
Unfortunately Intel doesn't let you run internal and external graphics adaptors at the same time... though it is possible. See my thread here: