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Actually, I have 2 questions acc this subject.
1) why it is said to support OpenGL 1.5 but with current drivers - it is only 1.4 for windows.
http://software.intel.com/en-us/articles/quick-reference-guide-to-intel-integrated-graphics/
2) So far it is capable to perform ogl 2.0 tasks but only on linux and not under win. Why cutting hardware caps under most common OS ?
System: lenovo s10-3 (atom n450) running under win 7.
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