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Where to start?

idata
Employee
1,415 Views

Hi,

My company just bought a D415 camera and it's up to me to create a demo with it. However, all the tutorials/documentation I can find are for SDK 1 which is discontinued. Any tips on how to get started? I have no clue what to do or where to start. I work with Unity & C#

I found the SDK and implemented it into Unity and I found a sample wrapper project somewhere on Github. But it would be nice to have some kind of tutorial or documentation to start messing around on my own.

Greetz, Patrick

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MartyG
Honored Contributor III
297 Views

Welcome to the RealSense community!

The link below will take you to a hub-page for the 400 Series cameras, where you can access software, discussion papers and firmware driver links.

https://realsense.intel.com/intel-realsense-downloads/ Downloads, Documents and Tools - Intel RealSense Depth Cameras

And here is the documentation hub page. Scroll down past the file list to find a variety of useful documentation links.

https://github.com/IntelRealSense/librealsense/tree/master/doc librealsense/doc at master · IntelRealSense/librealsense · GitHub

Example programs for the SDK are here:

https://github.com/IntelRealSense/librealsense/tree/master/examples librealsense/examples at master · IntelRealSense/librealsense · GitHub

In regard to Unity, the SDK's Unity wrapper comes with some example programs.

https://github.com/IntelRealSense/librealsense/tree/master/wrappers/unity/Assets/RealSenseSDK2.0/Scenes/Samples librealsense/wrappers/unity/Assets/RealSenseSDK2.0/Scenes/Samples at master · IntelRealSense/librealsense · GitHub

These samples are described on the Unity wrapper's front page. under the headline 'Step 2 - Open A Unity Scene'.

https://github.com/IntelRealSense/librealsense/tree/master/wrappers/unity# getting-started librealsense/wrappers/unity at master · IntelRealSense/librealsense · GitHub

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MartyG
Honored Contributor III
298 Views

Welcome to the RealSense community!

The link below will take you to a hub-page for the 400 Series cameras, where you can access software, discussion papers and firmware driver links.

https://realsense.intel.com/intel-realsense-downloads/ Downloads, Documents and Tools - Intel RealSense Depth Cameras

And here is the documentation hub page. Scroll down past the file list to find a variety of useful documentation links.

https://github.com/IntelRealSense/librealsense/tree/master/doc librealsense/doc at master · IntelRealSense/librealsense · GitHub

Example programs for the SDK are here:

https://github.com/IntelRealSense/librealsense/tree/master/examples librealsense/examples at master · IntelRealSense/librealsense · GitHub

In regard to Unity, the SDK's Unity wrapper comes with some example programs.

https://github.com/IntelRealSense/librealsense/tree/master/wrappers/unity/Assets/RealSenseSDK2.0/Scenes/Samples librealsense/wrappers/unity/Assets/RealSenseSDK2.0/Scenes/Samples at master · IntelRealSense/librealsense · GitHub

These samples are described on the Unity wrapper's front page. under the headline 'Step 2 - Open A Unity Scene'.

https://github.com/IntelRealSense/librealsense/tree/master/wrappers/unity# getting-started librealsense/wrappers/unity at master · IntelRealSense/librealsense · GitHub

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idata
Employee
297 Views

Hi, First of all. Thanks a lot for the info. I'm going to look at it straight away. Secondly, We want to create minigames with skeelton & hand tracking. Is this still possible with the D400/SDK2.0? Or would I need another SDK like Nuitrack?

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MartyG
Honored Contributor III
297 Views

The Nuitrack SDK remains probably the easiest skeletal tracking solution for the 400 Series cameras.

Intel published some guidelines for implementing hand tracking, though they came out just before the 400 Series was released, so it's not clear how well it works on the new cameras.

https://github.com/IntelRealSense/hand_tracking_samples GitHub - IntelRealSense/hand_tracking_samples: research codebase for depth-based hand pose estimation using dynamics bas…

You can get a good overview of the third-party tools compatible with the 400 Series on the page below:

Intel are also adding compatibility with further third-party platforms, which will increase the number of options for integrating modules into projects.

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idata
Employee
297 Views

Thanks so much for the help. I have the Unity package running with the sample scenes. But I will then start looking into Nuitrack and see if I can find any proper tutorials for that. Hoping the documentation is also better. Thanks for the great help . For now, I'm on to testing!

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