4 Replies Latest reply on Aug 7, 2018 6:21 PM by Intel Corporation

    Dolphin Emulator Vulkan Crash



      I recently bought a device with an Intel Core m3-7y30 with Intel 615 graphics, and it would seem that the iGPU is incompatible with the Dolphin emulator when using Vulkan as the renderer under Windows.

      The memory leak issue described in this thread doesn't seem to happen any more: Huge Memory Leak + System Lockup with Vulkan on Dolphin Emulator but the program outright crashes when loading any game or homebrew.

      I figured this may be worth trying to bring up again, as recently Dolphin started working with Vulkan on mobile Adreno graphics, which in the past have been more problematic than Intel graphics.


      In terms of getting a sample program to load in Dolphin, I have found that this freely available, legal, GPL-licensed Starfield homebrew demonstrates the issue: Starfield - WiiBrew

      Under OpenGL and Direct3D 11, the Starfield demo seems to render correctly. Under Vulkan, Dolphin appears to completely crash. Developers of Dolphin seem to have indicated this is likely a driver problem.


      I am on Windows 10 1803 64-bit with graphics driver version

      I have confirmed that the Vulkan runtime is installed and functional on my system as other Vulkan programs run as intended.

      In addition, when I booted Ubuntu 18.04 on this same device, Dolphin was able to run correctly using Vulkan as the renderer, indicating that hardware is compatible.


      When Dolphin supported Direct3D 12, it ran much faster than under OpenGL or Direct3D 11 as expected, but since that is no longer an option in current builds, we need Vulkan to work to provide the same performance.


      I can provide more logs and system information if required. I can also test drivers and configuration settings on an Intel Core i5-7200U w/620 graphics and an Intel Core i7-7700k w/630 graphics if that would help as well.

        • 1. Re: Dolphin Emulator Vulkan Crash

          Sorry, didn't see the recommended device info table when I first posted this.




          Answers (N/A if not applicable)


          Provide a detailed description of the issue

          Dolphin Emulator crashes when using the Vulkan backend on an Intel Graphics device

          Please place an X to the right of the option showing how often you see this issue using specific steps. (Ex: 'Every few times a game is started it flickers.' <- This would be "Often")

          Always (100%): X

          Often (51-99%):

          Sporadic (20-50%):

          Very Sporadic (<20%):

          Hardware (HW)

          Brand and Model of the system.

          GPD Win 2

          Hybrid or switchable graphics system?
          ie Does it have AMD or NV graphics too?


          Make and model of any Displays that are used to see the issue (see note2 below).
          = Local Flat Panel (Laptop panel)
          EFP = External Flat Panel (Monitor you plug in)


          How much memory [RAM] in the system (see note2 below).

          8 GB

          Provide any other hardware needed to replicate the issue.
          ie: Cables&brand, cable type [vga, hdmi, DP, etc], dock, dongles/adapters, etc


          Hardware Stepping (see note1 below).


          Software (SW)

          Operating System version (see note2 below).

          Windows 10 Home 1803 64-bit (10.0.17134)

          VBIOS (video BIOS) version. This can be found in “information page” of CUI (right click on Desktop and select “Graphics Properties”.

          "Intel Video BIOS"

          Graphics Driver version; for both integrated Intel and 3rd party vendors (see note2 below).


          SW or Apps version used to replicate the issue.

          Dolphin Emulator 5.0-8516 (w/Starfield Demo)


          Single display, clone, or extended (see note2 below).

          Single Display

          Display resolution & refresh rate setting of each display (see note2 below).

          720x1280 @ 60 Hz (rotated to landscape)

          AC or DC mode, i.e. is power cable plugged in or not?


          How to repro

          Please provide steps to replicate the issue.  These steps are very crucial to finding the root cause and fix.
          A screenshot to illustrate the issue is a huge plus. A video of the failure is even better! Attach to the post or provide the YouTube link.

          1. Download and run Dolphin Emulator
          2. Download Starfield Demo
          3. Select Graphics Options
          4. Change Backend to Vulkan
          5. Select Open and select the "starfield/boot.dol" file
          6. Dolphin crashes
          • 2. Re: Dolphin Emulator Vulkan Crash
            Intel Corporation
            This message was posted on behalf of Intel Corporation

            Hello xperia64,

            I understand that you are having problems with an emulator when rendering with Vulkan*.

            Regarding this, I would like to start by requesting some information of your system. I would like you to provide me with an Intel ® System Support Utility report which can be created with our utility, you can download it by accessing the link below:


            Also, to better assist you with your request, I will need to check some information about your computer. Please follow these steps: 

            1. In the keyboard, press WinLogo key + R. 
            2. In the Run box please type dxdiag and hit Enter.
            3. Click on Save All Information (save it in your desktop). 
            4. Attach the report to this thread. 

            David V

            1 of 1 people found this helpful
            • 3. Re: Dolphin Emulator Vulkan Crash

              Hi, the timing seems to be a coincidence, but I posted the requested information right before your post yesterday. I just want to be sure it gets noticed.

              • 4. Re: Dolphin Emulator Vulkan Crash
                Intel Corporation
                This message was posted on behalf of Intel Corporation

                Hello xperia64,

                Thank you for your response.

                I will check the information and proceed with the replication of the problem if possible. Please allow me some time, I will get back to you as soon as possible.

                David V