13 Replies Latest reply on Apr 19, 2018 9:46 AM by conorjmcq

    3D object scan with the SR300 in Unity


      Hi there,


      I'm attempting to take in the point cloud values of an object, with the SR300 in Unity, and create a mesh that will reconstruct the object it is scanning. I have thought of using OpenCV and placing a tag of some sort beneath the object to enable tracking, but I'm not sure if that is the right approach. I would love to be able to place the object on some surface and move the camera around the object while capturing the data. The project needs to be code based therefore the 3Dscan program can't be used.


      I have followed this community for a long time as a lurker only but need to ask this question in case someone may be able to help. I have gone through the extremely helpful tutorials by MartyG (The man is a legend and a saint) and have a decent grasp on the concepts.


      Does anybody know of any existing attempts at this with Unity ? Or am I wasting my time ?


      Thank you for taking a look at this for me.


      Kind regards,