1 of 1 people found this helpful
The previous RealSense SDKs do not work with the 400 Series cameras, unfortunately. They require the RealSense SDK 2.0. To gain hand recognition functionality in SDK 2.0, you would need to combine SDK 2.0 with other software platforms such as OpenCV. Hand tracking modules in OpenCV come in two types, ones that only requires an ordinary webcam rather than a special depth camera like RealSense, and ones that need a depth camera such as Kinect and RealSense.
The link below has details of OpenCV modules that only need an ordinary webcam.
An easier way to achieve hand tracking may be to use an older RealSense camera such as the SR300. Its '2016 R2' SDK has in-built support for hand detection and tracking. The USB camera version of the official Intel SR300 is no longer available for purchase (the caseless circuit board module version of it continues to be produced), but there are a couple of third-party alternative USB cameras that are fully SR300-compatible and work fine with the '2016 R2' SDK.
The first of these is the Creative BlasterX Senz3D. Creative manufactured the official SR300 for Intel, so the BlasterX is practically identical.
The other SR300-compatible camera is the Razer Stargazer.
2 of 2 people found this helpful
You're very welcome.
Your old F200 will work fine with the in-built hand detection and tracking in the '2016 R2' SDK. I've used an F200 extensively with these myself. If you need to download '2016 R2', you can launch a direct 1.8 gb download of it in your browser by clicking on the download link below.
If you have not used your F200 recently and do not currently have the F200 Depth Camera Manager (DCM) program on your computer, you will need to install that first before you install '2016 R2'. The DCM's direct download link is:
With the RealSense SDK 2.0 onwards, Intel are focusing on community sharing of knowledge / code and on open-source integration with third-party platforms such as OpenCV and ROS, with features provided by modules on those platforms.
Intel's near-future SDK 2.0 plans tend to be indicated by the 'coming up' list of features on the download page for the SDK. New features are continually being added, such as the first iteration of support for the Unity engine in the most recent version. The next major feature on their to-do list is MATLAB support. No indication of plans for in-built support for hand tracking have been indicated so far.