1 Reply Latest reply on Jan 25, 2018 12:23 AM by MartyG

    Does SDK 2.0 will implement Seg3D?

    isaac_champ

      Our application use SDK 2016 R3 on Win10 with F200/SR300.

       

      We use Seg3D interface to get user segmentation.

      After activating this object by using Seg3D.Activate(SenseManager.CreateInstance()), we call AcquireSegmentedImage() to get Image.

       

      Does SDK 2.0 will implement this feature? or are there any workaround solutions?

        • 1. Re: Does SDK 2.0 will implement Seg3D?
          MartyG

          For features in previous SDKs that go beyond basic depth streaming, it is safest to assume that there will not be official Intel-built versions of these features in SDK 2.0, and that you will need to use SDK 2.0 in combination with similar modules in software platforms such as OpenCV instead.