7 Replies Latest reply on Sep 28, 2017 2:59 AM by koutayou_t

    I want to get emotional values on Unity using SR 300


      I am thinking to move objects according to facial expressions on Unity.

      Intel® RealSense™ SDK 2016 R2 Documentation

      I thought watching the above document.


      By judging which emotion the facial expression acquired from SR 300 is feeling, it is possible to make what can move the object according to the emotion..

      But it is stalled.

      Is there a way to implement this idea?


      By the way, using PXCMFaceData.LandmarkType.

      I could try to move the object if the mouth is open more than a certain amount.

      And I am not very good at English.