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Minecraft display cropped and GUI offset - HD 530

NCorn
Beginner
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Questions

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Description

Provide a detailed description of the issue

I am having the exact same issue as /thread/115072 this guy but I am using Windows 7 64-bit, not Windows 10. Is there an ETA on the updated drivers for Windows 7?

Please place an X to the right of the option showing how often you see this issue using specific steps. (Ex: 'Every few times a game is started it flickers.' <- This would be "Often")<p> 

Always (100%): X

Often (51-99%):

Sporadic (20-50%):

Very Sporadic (<20%):

Hardware (HW)

Brand and Model of the system.

Asus Z170-K 16GB DDR4 i7 6700K

Hybrid or switchable graphics system?

 

ie Does it have AMD or NV graphics too?

Integrated graphics on the 6700K only

Make and model of any Displays that are used to see the issue (see note2 below). 

LFP = Local Flat Panel (Laptop panel)

 

EFP = External Flat Panel (Monitor you plug in)<p style="margin-bo...
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idata
Employee
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Hello Decibull,

 

 

I understand you are having issues with Minecraft*, and the fix has not been released yet for Windows 7*.

 

 

Let me apologize for any inconvenience this issue may be causing to you.

 

 

Currently there is no ETA about when another graphics driver is going to be released.

 

 

Let me do further research about this and come back to you.

 

 

I will post any information on this thread as soon as I have it available.

 

 

Regards,

 

Fred D.
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idata
Employee
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Hello Decibull,

 

 

At this point what I can recommend is waiting until newer version of the graphics driver is available on our download center. As soon as new driver is available it will be posted on this link https://downloadcenter.intel.com/product/88345/Intel-HD-Graphics-530 https://downloadcenter.intel.com/product/88345/Intel-HD-Graphics-530

 

 

Regards,

 

Fred D.
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cpegg
Beginner
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I found a similar problem which made its appearance in the August 2017 update.

After invoking glViewPort(), to match the client area of a main window, the image projected into the viewport is oversized, and thus appears cropped. This has serious consequences for any app which uses the mouse for picking objects, since the mouse position no longer corresponds to the image.

Here is an image captured directly from the Openglframe buffer:

And this is a screenshot showing the oversized projection, as it appears in the main window client area:

I hope this further clarifies the problem.

Charles Pegge

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idata
Employee
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Hello cevpegge,

 

 

Thanks for the additional information you are sharing with us.

 

 

As soon as newer graphics driver is available please test it and let us know the outcome. This is the link to our Intel Download Center https://downloadcenter.intel.com/product/88345/Intel-HD-Graphics-530 https://downloadcenter.intel.com/product/88345/Intel-HD-Graphics-530

 

 

Regards,

 

Fred D.
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