3 Replies Latest reply on Sep 1, 2017 11:27 AM by Intel Corporation

    Intel Edison GUI

    T1T4N

      I am developing a small, all-in-one retro games emulator and, of course, it requires a graphical user interface to display the old games. What hardware and software do I require? Then how would I go about achieving this? I have seen the pocket sized Game Boy and I am looking to create something that utilises the same sort of concept and that works straight out of the box.

       

      Any help would be much appreciated...

        • 1. Re: Intel Edison GUI
          Intel Corporation
          This message was posted on behalf of Intel Corporation

          Hello T1T4N,

          Thank you for your interest in the Intel® Edison Compute Module (IoT).

          As I mentioned a couple of months ago in Retro Games Emulator (https://communities.intel.com/message/485050#485050) since the Edison does not have a display, audio or game input hardware, finding an out-of-the-box solution for your project seems like a futile task.

          My suggestion for this kind of projects is to check the Edidoom : Intel Edison based video game console playing Doom (http://2ld.de/edidoom/) article and adapt the process to your specific project.

          I’m aware that what you are trying to do is possible, as you can see in this article This Keychain-Sized Game Boy Emulator Is our 90s Dream Come True (https://motherboard.vice.com/en_us/article/43d3gb/this-keychain-sized-game-boy-emulator-is-our-90s-dream-come-true). In it the author mentions that developer Vincent Buso intends to share the files and build instructions, but doesn’t specify when.

          I checked the Keymu Demo – open source keychain-sized gaming console (https://www.youtube.com/watch?v=o1gE1o6ogEs) video posted by Vincent Buso himself, and he commented the following a month ago:

          Thanks for your interest but it's a very early and unfinished version still, I wouldn't sell it.
          Soon I will post the website with files and build instructions though if you feel like building one yourself.
          For the rest my (very unused) twitter account is c_Invent.
          Cheers !


          So I’ll also suggest you to keep looking for any updates from the developer.

          If you have any update or question, don’t hesitate to contact us.  

          Have a nice day.

          Regards,
          Andres V.

          • 2. Re: Intel Edison GUI
            T1T4N

            Hello Andres,

             

            Thank you for your feedback and for the links that you've kindly sent me - It's much appreciated. However, my understanding of the workings of the Edison module is currently very primitive. Unfortunately, at this point in time, I have only managed to retrieve my board's IP address from the PuTTY terminal. Do you know where I can learn all about how to develop for the Edison?

             

            Kind regards,

            - T1T4N.

            • 3. Re: Intel Edison GUI
              Intel Corporation
              This message was posted on behalf of Intel Corporation

              Hello T1T4N,

              The best place to start learning about developing for the Edison is the Intel® Edison Board User Guide (https://software.intel.com/en-us/intel-edison-board-user-guide).

              Once you are familiar with the basics, I’ll suggest you to check the Intel® Edison Module Documentation (https://software.intel.com/en-us/iot/hardware/edison/documentation), specially the Resources section, which presents multiple code sample exercises.

              Please let me know if you find this information useful.

              Have a nice day.

              Regards,
              Andres V.

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