4 Replies Latest reply on Aug 30, 2017 4:03 PM by cwule

    Unity Toolkit Facetracking - low performance

    cwule

      I am using the RealSense SR300, RealSense SDK R2 and the UnityToolkit with the example ARMirror.

       

      I have experienced that the face tracking in Unity is both less stable and often misaligned compared to the C# or C++ samples.

       

      Is the face tracking module different? Or is there a problem with the projection of the tracked landmarks and the camera plane?