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I would like to trigger a script in Unity based on input received by the SR300 camera. I came across this video (Alternative Hand Tracking Modes with the Intel® RealSense™ SDK and Unity* 5 - YouTube )where the hand blob is shown in the screen as it is being tracked via the SR300.
I would like to view the hand blob image similarly and at the same time trigger an event via a script. I have created a few box collider objects but am not sure how to trigger events.