Hello Ronald! Well if you really interesting what users want.
Please read this at first https://communities.intel.com/thread/26526 22.11.2011-26.08.2015 40762 views daaaaaaaaaamn so many of paine
1 Yes, global Vsync on/off and no matter what application forced on or off
2 Cap fps as its done with vsync today, for each game separately, if you want 143 fps, 59 fps, 15 fps, 2 fps no matter. For laptops it will be awesome!
3 If you right click on systray it will be cool to able to choose monitor configuration, today you need to go in settings. It disappear since some version.
4 Able to lock refresh rate of your monitor. http://www.softpedia.com/get/Tweak/Video-Tweak/RefreshLock.shtml
Please try this program yourself to understand what exactly i mean. It's forces use max refresh rate of monitor for each resolution.
3 of 3 people found this helpful
Hello, Ronald. Owners of modern 4K (and HiDPI in general) displays need nonblurry full-screen scaling at integer ratios implemented on graphics-driver level.
For example, 1920×1080 (Full HD) signal could be output at 3840×2160 (4K) physical resolution with no any blur — just by displaying each logical pixel as a group of exactly 2×2 identical physical pixels. No monitors or graphics drivers are currently capable of that (the scaled image is blurry regardless of whether ratio is integer), so implementing the feature would give Intel graphics solutions a huge competitive advantage.
The feature is very similar to the existing “Centered” scaling mode (available in graphics drivers by all major vendors), just with each logical pixel represented not as a single physical pixel, but as a group of as much physical pixels (2×2, 3×3, etc.) as needed for filling the screen as fully as possible.
1 of 1 people found this helpful
Hello, I have a system with Keby Lake cpu and with Intel Graphics HD 630. The problem is scaling.
I found that it has blur issue too when scaling via graphics driver. I have a 4k monitor and when using 1080p resolution its so blurry even though 4k is exactly 4times of 1080p so it should scale perfectly without any blurred,fuzzy image.
Do you please know about this issue ?
this is about a feature request, not about a regular issue.
Could intel please take a look at this and implement it in future graphics drivers? Adding more scaling options like: disable scaling, integer scaling, nearest-neighbour scaling. the feature is not available in all 4K monitors, graphics-driver-powered scaling is the only way to go :/ please Intel.
It has been complained before that the language settings for the control panel are taken directly from the system Locale without any option for the user to set the language differently.
I am in an environment where I need to have the System Locale set to Japanese so that many characters can even be visible, but I do not speak Japanese! So, it is frustrating that the Graphics Control Panel is in Japanese. It would be better to give the user an option, or at least set the language according to the system language instead of the locale!
I agree with Donwey's post, we need 3840x2160 to scale perfectly to 1920x1180. In windows 10, on a 4k display, selecting 1920x1180 results in a blurry image. When using linux, on the same machine, it does scale it exactly, meaning each pixel is composed of 2x2 pixels of the same color.
I'm using a 13 inch laptop with a 4k display.
> When using linux, on the same machine, it does scale it exactly, meaning each pixel is composed of 2x2 pixels of the same color.
That’s interesting. Do I understand correctly that under Linux, full-screen scaling via graphics driver is nonblurry, so the issue with Intel graphics is Windows-only?
Could you clarify what exact distribution of Linux and what exact graphics driver (official Intel’s one or what, and what exact version) are you using? And for completeness, what exact laptop are you using? Thanks.
I have an 13 inch HP Spectre X360 with Kaby Lake (I7 7500u ). I just installed Ubuntu Mate 16.04.2 using the default i915 driver (automatically installed during installation.) I only see the blurry problem in Windows.
And to be clear, selecting a non multiple resolution does exhibit blurriness to some degree in linux. Selecting an exact multiple, in my case 1920x1080 is perfect scaling in linux.
Great, thanks. Sounds promising.
Are you sure scaling is done by the graphics driver and not by OS (or e.g. its own graphics layer independent from specific graphics driver and GPU)?
Is scaling nonblurry too when running 3D games (not just OS desktop) at 1920×1080?
Hello, I was told over in this thread right here: Re: where is the gamma setting for the intel core i7 to voice myself in this one as well, so i'll just be copy/pasting my comment from there to here.
Hello, I'm understanding that you've removed the gamma slider because Windows 10 has a Gamma option themselves, right.
Well, I just came to ask if there's any possible way for the gamma slider in Intel options to return? Frankly, the windows 10 slider sucks. It resets calibration after every startup, or sleep, or when you go full-screen in any game. It's a nuisance to constantly edit my gamma calibration. I relied on this control panel because it didn't do that, it stood with my calibration no matter what I did. Well, until it was removed. I've had a problem since this has disappeared but haven't addressed it until now.
I actually made this account just to reply and voice this concern. I'm unsure if you're in charge of what stays and what goes, but it would be fantastic if the gamma slider could return to the Intel HD Graphics Settings.
Thank you for your time."
There's no other additions that need to be made I feel. I just believe it would be great for intel if they returned that gamma calibration on the control panel as the current Windows 10 one is very unreliable. Thank you again^^
I like the control panel as it is. Or at least as it was prior to the latest update. The only feature I use on a regular basis is the display-rotate ability. When reading documents/e-books I like to rotate the screen clockwise 90 degrees via hotkey (CTRL-ALT-RARROW). Unfortunately the latest driver update (Jan 2017) removes this feature. This is "fixed" by re-installing the previous driver version. Unfortunately, I have had to turn off Windows Updates to prevent the new driver from being installed again.
Regardless of the problem (which Intel is currently investigating) I am dismayed that you would remove such a useful feature.
I´d like to see options for colour depth (bpc) and Chroma settings. You need these when using USB-C or DP to HDMI adapters and such.
In the control panel some things could be named more clearly.
Thank you all for the feedback provided so far.
We continue to listen so please keep it coming.
Reaction on thread 112438.
Driver is working fine after installing. But after restart window 10 creator is not working anymore.
Seems we need a tool in this control panel to give status of hdmi chain gpu <-> cable <-> monitor/tv. To see what hdmi versions there are at gpu and monitor/tv. Would be easier to track down where it fails to have HDR, high dynamic range enabled on 4K units.
If both gpu and monitor/tv have hdmi 2.0 (a/b), one can easier see that hdmi cable must be replaced.
We need to define what kind of output we want RGB, YUV420, YUV422 8/10/12 bit WCG due to meet hdmi2.0 (a/b) specification on HDR high dynamic range thing