1 Reply Latest reply on Mar 29, 2017 12:55 PM by Intel Corporation

    No Man's Sky on Intel Graphics // Finally working on Gen9 GFX (Skylake, Kaby Lake)

    Loeschzwerg

      Hi folks,

       

      Hello Games finally adds support for Intel Graphics with the release of the "Path Finder"-Update for No Man's Sky

       

      Path Finder Update : No Man's Sky

      • Support for Intel HD Graphics 530, 540, 550, 580, 630, 640, 650

       

      I did a short video running the game on the NUC6i7KYK with different settings:

       

      00:08

      1366x768, FXAA, HBAO "Off", 4x AF, Texture "High", Shadow "Medium", Reflection "Medium", Light Shafts "Off"

       

      03:31

      1366x768, FXAA, HBAO "Off", 4x AF, Texture "High", Shadow "High", Reflection "High", Light Shafts "Off"

       

      05:29

      1920x1080, FXAA, HBAO "Off", 4x AF, Texture "Low", Shadow "Low", Reflection "Low", Light Shafts "Off"

       

      07:27

      1920x1080, FXAA, HBAO "Off", 4x AF, Texture "Medium", Shadow "Medium", Reflection "Medium", Light Shafts "Off"

       

      Sadly my original thread (klick) was closed... I would've posted it there to keep the info in one place.

       

      Regards,

      Löschzwerg