2 Replies Latest reply on Dec 8, 2016 6:35 PM by Intel Corporation

    Can't open Minecraft anymore.

    Arthurooooo

      Hi!

      I got a 3years old HP x360 with Intel HD Graphics 4600 and an Intel Pentium CPU N3530. I'm on Windows 8.1.

      I can't play Minecraft anymore, once i've opened the launcher, i click "play" then the 2nd launcher must appear but it doesn't, instead I got this:

       

      "

      ---- Minecraft Crash Report ----

      // Hey, that tickles! Hehehe!

       

       

      Time: 04/12/16 11:57

      Description: Initializing game

       

       

      org.lwjgl.LWJGLException: Pixel format not accelerated

        at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

        at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

        at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)

        at org.lwjgl.opengl.Display.createWindow(Display.java:306)

        at org.lwjgl.opengl.Display.create(Display.java:848)

        at org.lwjgl.opengl.Display.create(Display.java:757)

        at org.lwjgl.opengl.Display.create(Display.java:739)

        at beq.ap(SourceFile:597)

        at beq.an(SourceFile:433)

        at beq.a(SourceFile:380)

        at net.minecraft.client.main.Main.main(SourceFile:124)

       

       

       

       

      A detailed walkthrough of the error, its code path and all known details is as follows:

      ---------------------------------------------------------------------------------------

       

       

      -- Head --

      Thread: Client thread

      Stacktrace:

        at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

        at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

        at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)

        at org.lwjgl.opengl.Display.createWindow(Display.java:306)

        at org.lwjgl.opengl.Display.create(Display.java:848)

        at org.lwjgl.opengl.Display.create(Display.java:757)

        at org.lwjgl.opengl.Display.create(Display.java:739)

        at beq.ap(SourceFile:597)

        at beq.an(SourceFile:433)

       

       

      -- Initialization --

      Details:

      Stacktrace:

        at beq.a(SourceFile:380)

        at net.minecraft.client.main.Main.main(SourceFile:124)

       

       

      -- System Details --

      Details:

        Minecraft Version: 1.11

        Operating System: Windows 8.1 (amd64) version 6.3

        Java Version: 1.8.0_74, Oracle Corporation

        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

        Memory: 45117832 bytes (43 MB) / 154284032 bytes (147 MB) up to 523501568 bytes (499 MB)

        JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M

        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

        Launched Version: 1.11

        LWJGL: 2.9.4

        OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

        GL Caps:

        Using VBOs: Yes

        Is Modded: Probably not. Jar signature remains and client brand is untouched.

        Type: Client (map_client.txt)

        Resource Packs:

        Current Language: ~~ERROR~~ NullPointerException: null

        Profiler Position: N/A (disabled)

        CPU: <unknown>

      "

       

      I saw that I should updtae my graphics chipset drivers but I looked for an update and there ain't one. I'm in 10.18.10.3366version.

      Oh and all my other game (even 3D games) are working..

       

      Thanks for helping me (sorry for my bad english,I'm french aha)