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AR Games

lhaif
Beginner
2,375 Views

My device is SR300.I need develop AR games with it and unity3D. Our idea is that through the devive offer real secene and then I add virtual objects in the real secene so that the game can have AR effect.

Now through the SDK, I can come true our idea in the Unity3D easily. But the effect is unsatisfactory.

Because

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idata
Employee
396 Views

Hello lhf,

 

Thank you for contacting the Intel Communities!

I would like to invite you to post this inquiry in the Realsense forums, this is a support platform dedicated to RealSense, which will provide more information to you related to development with this product.

 

Here the forum: https://software.intel.com/en-us/forums/realsense https://software.intel.com/en-us/forums/realsense

 

Hope you can reach them out :)

 

Regards,

 

Esteban C
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lhaif
Beginner
396 Views

Hello Esteben C,

Thank you for your help.

I will go to the forum what you offer.

Regards

Lihaifeng

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idata
Employee
396 Views

Hi,

 

 

Thank you for letting us know about this :)

 

 

Regards,

 

Esteban C
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lhaif
Beginner
396 Views

Hello Esteban C,

Now, I have a question Whether could use the Realsesen SR300 and Unity3D to make AR games. The game is not phone game, or else you think.

The effect of the game what we want to make is like the effect of Microsoft Hololens device.

I know that it seems no one do that at present, But we want to do it.

Now, we can make AR game easily, but the effect is unsatisfactory what is said above.

The depth of field is so important.

Best Regards,

lhf

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lhaif
Beginner
396 Views

hello Esteban C,

Thank you for your regard.

I hava try to get the information, and then I want to create a new real secene in the game, But it always shows wrong.

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lhaif
Beginner
395 Views

Following is the question of supplement:

My device is SR300.I need develop AR games with it and unity3D. Our idea is that through the devive offer real secene and then I add virtual objects in the real secene so that the game can have AR effect.

Now through the SDK, I can come true our idea in the Unity3D easily. But the effect is unsatisfactory.

Because the virtual object does not have depth of field. It is always close in the real secene.

For example,I need put ghosts in the real secene.The ghost is so small in the secene. If i largen scale of the ghost, the ghost fills the screen so that player only can see a little real secene.

The depth of field is our primary problem.Is there any ways to solve it, or not?

My idea is that i get information of video straming through the Interface of the SDK so that i can create a new real secene.But now I do not know how to get the information.

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idata
Employee
395 Views

Hello Mr. Li,

 

 

RealSense technology can be used to develop AR games. In fact, Intel is working on a VR headset development platform, which was announced at the Intel Developer Forum 2016: https://newsroom.intel.com/chip-shots/intel-unveils-project-alloy/. However, this platform will not be available for developers until 2017.

 

 

Have you considered using the Intel RealSense Camera R200 for your development efforts? Due to its greater depth sensing range, the R200 is better suited for applications that require more depth of field. If you need more specific help with development, please visit the Intel RealSense Technology Developer Zone here: https://software.intel.com/en-us/forums/realsense.

 

 

Best Regards,

 

Jesus Garcia

 

Intel Customer Support

 

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