7 Replies Latest reply on Oct 17, 2016 12:34 PM by Intel Corporation

    AR Games

    lhf

              My device is SR300.I need develop AR games with it and unity3D. Our idea is that through the devive offer real secene and then I add virtual objects in the real secene so that the game can have AR effect.

            Now through the SDK, I can come true our idea in the Unity3D easily. But the effect is unsatisfactory.

      Because

           

        • 1. Re: AR Games
          Intel Corporation
          This message was posted on behalf of Intel Corporation

          Hello lhf,

           


          Thank you for contacting the Intel Communities!

           

          I would like to invite you to post this inquiry in the Realsense forums, this is a support platform dedicated to RealSense, which will provide more information to you related to development with this product.


          Here the forum: https://software.intel.com/en-us/forums/realsense


          Hope you can reach them out :)

           


          Regards,
          Esteban C

          • 2. Re: AR Games
            lhf

            hello Esteban C,

             

            Thank you for your regard.

            I hava try to get the information, and then I want to create a new real secene in the game, But it always shows wrong.

            QQ截图20161011090655.png

            QQ截图20161011090744.png

            • 3. Re: AR Games
              lhf

              Following is the question of supplement:

               

              My device is SR300.I need develop AR games with it and unity3D. Our idea is that through the devive offer real secene and then I add virtual objects in the real secene so that the game can have AR effect.

              Now through the SDK, I can come true our idea in the Unity3D easily. But the effect is unsatisfactory.

              Because the virtual object does not have depth of field. It is always close in the real secene.

              For example,I need put ghosts in the real secene.The ghost is so small in the secene. If i largen scale of the ghost, the ghost fills the screen so that player only can see a little real secene.

              The depth of field is our primary problem.Is there any ways to solve it, or not?

              My idea is that i get information of video straming  through the Interface of the SDK so that i can create a new real secene.But now I do not know how to get the information.

              • 4. Re: AR Games
                lhf

                Hello Esteben C,

                 

                Thank you for your help.

                I will go to  the forum what you offer.

                 

                Regards

                Lihaifeng

                • 5. Re: AR Games
                  Intel Corporation
                  This message was posted on behalf of Intel Corporation

                  Hi,

                  Thank you for letting us know about this :)

                  Regards,
                  Esteban C

                  • 6. Re: AR Games
                    lhf

                    Hello Esteban C,

                     

                    Now, I have a question Whether could use the Realsesen SR300 and Unity3D to make AR games. The game is not phone game, or else you think.

                    The effect of the game what we want to make is like the effect of Microsoft Hololens device.

                    I know that it seems no one do that at present, But we want to do it.

                    Now, we can make AR game easily, but the effect is unsatisfactory what is said above.

                    The depth of field is so important.

                     

                    Best Regards,

                    lhf

                    • 7. Re: AR Games
                      Intel Corporation
                      This message was posted on behalf of Intel Corporation

                      Hello Mr. Li,

                      RealSense technology can be used to develop AR games. In fact, Intel is working on a VR headset development platform, which was announced at the Intel Developer Forum 2016: https://newsroom.intel.com/chip-shots/intel-unveils-project-alloy/. However, this platform will not be available for developers until 2017.

                      Have you considered using the Intel RealSense Camera R200 for your development efforts? Due to its greater depth sensing range, the R200 is better suited for applications that require more depth of field. If you need more specific help with development, please visit the Intel RealSense Technology Developer Zone here: https://software.intel.com/en-us/forums/realsense.

                      Best Regards,
                      Jesus Garcia
                      Intel Customer Support