Looks like if i use Eclipse and use directive #include"ublox6.h" or #include <ublox6.h> is not working, but if i check the box GPS/UBLOX6 in Eclipse - Intel supported devices, is including the same directive and working.
Do you have any idea if something excepting #include which is visible, is happening behind that 'ckeck'?
This message was posted on behalf of Intel Corporation
There’s a thread with a similar issue to yours. Have you already checked this thread https://communities.intel.com/message/317665#317665 ?
I found the solution in collaboration with VisualGDB team.
IntelliSense dosen't throw any errors or warnings, but during build, link editor dosen't know about the libs. What you have to do is add the libs by selecting libs directory and lib names in VisualGDB Project Prop.