Since the new driver release my gma4500mhd now lists support for the ogl extension GL_EXT_packed_depth_stencil. After running a short test OpenGL reports unknown enum if i try to create a renderbuffer using the format GL_DEPTH24_STENCIL8_EXT. It would be nice if someone could explain this to me.
I'm trying to use a depth and a stencil buffer for a fbo since i bought this laptop without success.
If someone knows a way to setup a complete fbo with depth and stencil buffer please let me know.
If needed I'm going to write an example program for GL_EXT_packed_depth_stencil.
I'm running Windows7 Prof. with the current 18.104.22.1686 drivers