Catherine Spencewrote an IT@Intel blog on a recent lab experiment on the impact of various emerging compute models on both the server and network. You can find the blog at: http://communities.intel.com/openport/blogs/client/2008/01/25/streaming-impact-on-the-server-and-network
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Several Intel IT folks (and others!) have expressed concern over the back-end implications of hosting a streamed computing solution. How many clients can be supported by a server? How will streaming affect the network? Well, we had the same questions so we constructed a lab experiment to find out.
Streaming was more efficient than we expected. We demonstrated that server utilization remained low and network utilization improved over time. We successfully executed a variety of applications including audio and video. We also encountered a few challenges.
Want to know more? Read our full report: Streaming and Virtual Hosted Desktop Study
I read your report and have a question re: the virtual desktop compared to streaming applications.
In your tests you found that virtual desktops ate up more server CPU power than streaming, and that some desktops were disabled by a rogue screen saver. You also found that some conventional desktop functionality did not work with virtual desktops.
My question concerns the fact that all of your virtual desktop testing was performed using Microsoft Virtual Server 2005 R2 SP1.
Did you consider how the test might have come out if you used VMware, the more mature virtualization software? I just wonder if we can generalize from your test to all virtual desktop implementations, or just those that use Microsoft's technology?
Tom Farre
Freelance journalist